Kids as Video
Game Makers 2016

with Awards at the Children's Creativity Museum located in the Yerba Buena district in San Francisco
Wednesday, March 16th, 3p PST

Screenshot 2016-02-04 22.02.24.png

UPDATE (March 16, 2016): Our 3 Top Makers have been announced, read about them here!

UPDATE (March 10, 2016): The Top 10 finalists have been announced! We've put together a video that shows a preview of each game. Congrats to our finalists! 

Did the makers of these games build the pixel artwork for the these games? YES! Most of the artwork – with a few exceptions – is completely original and was built with Bloxels. Nice work makers!

These games are now being judged (see our judges list below) and the winners will be announced at the Children's Creativity Museum on Wednesday March 16, 2016 at 3p PST.

About the KVGM2016 Event


Recognizing kids for their ability to simultaneously demonstrate creative and engineering capabilities is something we believe is very important. That's why we're excited to announce that we are working with the Children's Creativity Museum (located in the Yerba Buena district in San Francisco) to recognize Bloxels video game makers who go above and beyond in leveraging these skills, through our inaugural Kids as Video Game Makers (KVGM) 2016 event.

The event will first encompass two weeks of building, testing, playing and sharing – where children 14 years and under will have the opportunity to submit games to our panel of judges and compete for our top prize, display and recognition of their game at the Children's Creativity Museum during Game Developers Conference, the worlds largest professional video game event, held in San Francisco each year.

 Framed prints of each of the winners games,  learn more about our winners here.

Framed prints of each of the winners games, learn more about our winners here.


This is a unique opportunity to be highlighted on the grand stage alongside major video game publishers, indie developers, and industry professionals.

Three winners will be selected by our judges, industry experts across games and learning (see list below) on the following criteria.

  • Creativity (1-5 points)
  • Level Design Challenge & Fun Factor (1-5 points)
  • Storytelling (1-5 points)
  • Unique Use of Toolset (1-5 points)
  • Surprise (1-5 points)

Three entrants will be selected as the KVGM2016 Top Makers, across three age groups.

  • 6 years and under
  • 7-10 years
  • 11-14 years

The three KVGM2016 Top Creator's games will each receive a recognition certificate, a framed print of artwork from their game (which will also be on display at the Children's Creativity Museum) and a t-shirt featuring the main character from their game.

Each KVGM2016 Top Creator will also receive a $250 stipend towards attending the awards event, or in the form of a check to contribute to their continued development in the video game design space.

A Letter: The Making of This Event 


Dear KVGM Participants & Parents,

Just over 3 years ago, the yet to be formalized Pixel Press team had a dream to create a video game creation platform that anyone could play, especially our 5 year old selves who grew up playing Nintendo, drawing their own video game level ideas on paper, and dreaming of one day being a video game designer.

We created a video – which through all sorts of twists and turns – led us here and in some strange way led you here.

Now we are video game designers, but more importantly we're making it possible for anyone to do what we always wanted to do, be VIDEO GAME DESIGNERS too.

Learning can come in many forms, but it comes in it's best form when the hours we spend first familiarizing, then tweaking, and finally mastering all come to life in a final form that others can appreciate and share.

Video games are special, because they are a combination of so many disciples – art, programming, architecture, storytelling, iterative development, quality testing and many more.

With Bloxels, we're giving kids as young as 5 the power to create and share within a medium they know and love, video games – and learn from the process.

To host this event alongside a museum such as the Children's Creativity Museum is an honor for us, thank you Carol and her entire team for hosting us!


The Pixel Press Team

KVGM2016 Event Timeline


Thursday 2/18 8a PST Competition Launch!
Thursday 2/18 - Monday 3/7 Build Your Game & Submit
Monday 3/7 11:59p PST Submission Deadline
Tuesday 3/8 - Thursday 3/10 Judging Period
Wedensday 3/16 3p PST Top Makers Announced in San Francisco at the Children's Creativity Museum
Tuesday 3/15 - Friday 3/18 Top Makers Games on display at the Children's Creativity Museum, located on the Yerba Buena Gardens, location of the  30th Annual Game Developers Conference

How to Submit Your Game


Once you have created your game, you must post it on the Infinity Wall and fill out the Entry Form at the end of this page.

To submit your game on the Infinity Wall:

  • Sign up for a Bloxels account (if you are under 13, be sure you get permission from your parents first)
  • Be sure you're logged into your Bloxels account.
  • Upload your creation on the Infinity Wall. (Watch the Infinity Wall Tutorial Video for help)

Your entry must be uploaded to the Infinity Wall, and the form below completed before Tuesday, March 7th 11:59p PST.

Looking for inspiration? Check out our YouTube Channel for videos on some of the games we've highlighted recently. 

Event Judges


Thank you to our volunteer judges, who come from backgrounds in video games, toys and digital learning. See below to learn more about their companies and experiences.

Judge bio's coming soon.


Bert Reuler
Global Product Lead - Emerging Tech

I'm always interested in connecting opportunities and talking about cool things in general.

There is a little collage of some of my past endeavors in the kids space attached. *_*

Debra Sterling @debbieblox
Founder / CEO

Debbie Sterling is the Founder and CEO of GoldieBlox, an award‐winning company on a mission to "disrupt the pink aisle" with toys, games, and media for girls. Debbie is an engineer, entrepreneur, and one of the leaders in the movement toward getting girls interested in science, technology, engineering, and math. She was named TIME’s "Person of the Moment,” Business Insider’s "30 Women Who Are Changing the World,” and was recently added to Fortune Magazine’s prestigious “40 Under 40” list. In early 2015, Debbie was inducted as a Presidential Ambassador for Global Entrepreneurship and honored by the National Women’s History Museum with a “Living Legacy” Award for her work to empower girls around the world. 


Ryan Harwell
Cartoon Network
Digital Development & Developer Relations

From games to social content to VR, I work with the digital and studios teams to create the best content on the most suitable platform. I manage dev relations and product strategy for our games business. 

I also make sketch comedy and 360 video in my spare time!

Mathew Farber @matthewfarber
Valleyview Middle School and New Jersey City University
Teacher, Author

Matthew Farber teaches social studies at Valleyview Middle School in Denville, New Jersey. He also is an adjunct instructor, an Edutopia blogger, and co-host of Ed Got Game, on the BAM! Radio Network. Matthew is a Doctoral Candidate in Educational Technology Leadership at New Jersey City University and he is the author of the book, Gamify Your Classroom: A Field Guide to Game-Based Learning


Andy Russel
Head of Creative Play

Andy is an educational media designer and heads up the Creative Play team at Google (formerly Launchpad Toys, creators of the apps Toontastic and TeleStory). Inspired by the movie Big and a lifelong obsession with small brightly colored plastic bricks, Andy is a graduate of Learning Design programs at Stanford and Northwestern and has also worked for companies like Hasbro and Sony PlayStation to design playful learning experiences for kids. Someday he hopes to reopen his family's ice cream shop.

John Eternal @johneternal
Developer Relations

I am very proud to have been in the games industry for the past 10+ years.
The development community and the passion expressed through the medium, keeps me excited for experiences of all types.

I source and maintain relationships with developers and publishers of all sizes, with a focus on F2P & GaaS.

Attending the Awards Event & Press Coverage


Check back here for more details on attending the Awards Event, which is currently scheduled to take place on Tuesday, March 15th at 3p PST at the Children's Creativity Museum. 

While space is limited, we encourage educators, press, kids and parents to inquire about attendance by emailing us at

The Children's Creativity Museum will also be available free of charge to all press and their families who are  attending GDC. Complimentary passes will be available throughout the week and the weekend after GDC ends.

To take advantage of this offer, simply state you are attending the museum as a guest of Pixel Press and show your GDC badge and press credentials. 

Game Submission Form


This entry form must be filled out with required fields in order to be eligible. Submissions will be accepted between Thursday, February 18th 8a PST and Monday, March 7th, 11:59 PST

ENTRIES ARE NOW CLOSED! Thank you to all who submitted.

Entrants Name *
Entrants Name
Please use the entrants age at the time of submission of this form.
Please use the username of your Bloxels account. Only one entry per Bloxels account will be accepted.
Please match the name of your game as it appears on the Infinity Wall.
What are the Infinity Wall warp coordinates for your game (i.e. -31, 201)
Anything we should know?

Additional Information

  • This event is not sponsored or affiliated with Game Developer Conference.
  • US and International entrants welcome.
  • No purchase necessary, void where prohibited.
  • Only 1 entry per person, per Bloxels account.
  • For help on creating games with Bloxels visit

For additional questions regarding this event please email us at

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