Building Your Game: Block Types
Bloxels EDU Version 1.4
Different colors define how blocks behave as part of the game.
These are blocks that you can walk on. You can decorate them to look like whatever you like.
These blocks damage the player and enemies health when touched. They can be lava…or anything else you imagine.
These blocks can be collected by the player. They can be used to show hints for secret paths, reward difficult maneuvers, or even make collecting them part of the story.
These are used to put narrative, checkpoints, and end flags into the game.
These blocks damage the player when touched. Enemies can be Walkers that walk back and forth on terrain blocks, or Flyers that fly around in the air. Jump on Enemies to defeat them.
These blocks don’t like to sit still. They can be picked up by the player, moved around, and thrown at enemies to defeat them. They are a great building block for puzzles.
These grant the player special powers when picked up. An extra health, the ability to change into a different character, or the ability to fly, are all part of a good game and fun story.
These blocks allow the player to float and swim by jumping through it. In gameplay they have a special effect, but can be decorated with your art to look like anything- a foggy mist, or a cloud, or even a ladder.